Inside Everyone · Confidential · Shared by invitation Shared by invitation · Confidential working materials
EVERYONE EVERYONE
Treatment The Film Invest
EVERYONE
An Original Immersive Cinematic Experience

The Story of Us

EVERYONE

45 Minutes Domes & Premium Venues Pre-Production · 2027 Release
Investor Deck · July 2026 · Confidential
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The Logline

The story of us.

From before the beginning, through everything we have become. From the smallest building blocks of existence to the edges of everything. From the deepest heartbreak of what we face to the most alive sense of what we can still become.

A 45-minute immersive cinematic experience built for the global venue ecosystem. Designed to do what no documentary, lecture, or data visualization has done at scale: produce a durable, felt shift in how a person sees themselves, each other, and what is still possible.

You walk out oriented differently than when you walked in.

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Why Now

Not just a market gap. A human one.

Beneath the crises we can name is a quieter one: a collapse of belief that another future is possible. Most people are not pessimistic because they are careless. They are pessimistic because they are paying attention. And when honest extrapolation hardens into destiny, belief collapses first and action collapses after. The collapse becomes self-fulfilling.

What the moment is asking for is not more information. It is a felt, undeniable experience that we are in this together, that the story is not finished, and that a better future is still possible. Not denial. Not toxic positivity. A refusal to reduce that possibility to zero.

That is what EVERYONE is built to deliver, and the market has an empty lane for exactly it. The immersive ecosystem has scaled faster than the content made for it, and most of what fills these venues is science education. Cinematic work designed to change how a person sees themselves, each other, and what is still possible is rare.

A candle does not make a dark room bright. But it makes it not totally dark. That is what people everywhere are reaching for right now, and it is why this is built not for a single venue, but for the world.

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The Experience

A new category of cinematic experience.

Not documentary. Not lecture. Not ride. EVERYONE is a 45-minute immersive cinematic journey designed to reliably produce one outcome: a fundamental reorientation in the viewer.

Imagery, voice, music, and sound design work as one continuous experience. The film takes the audience outward and inward, across scale, across time, across the membrane between self and world. It begins where audiences actually are and unfolds outward through a cosmic and evolutionary journey.

"Once seen, it cannot be unseen." That irreversibility is the mechanism, the point, and the reason a property at this scale is required.

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Structure

Five movements.

A symphonic structure that works on the body before it reaches the mind.

Movement I
The Weight
The audience enters the present moment as it actually feels. Held without flinching. The game is not over. It is halftime.
Movement II
The Unfold
The cosmic story. Stars, chemistry, biology, the emergence of life and mind, rendered at full immersive scale.
Movement III
The Pattern
Recognition. The same dynamics that shape galaxies shape ecosystems and cities. One unbroken thread.
Movement IV
The Shift
You are not in the universe. You are the universe. Localized, temporary, aware. The shift, once felt, persists.
Movement V
The Invitation
A different posture toward the future, and toward each other, that tends to persist long after the lights come up.
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Format & Technology

One master. Every venue. Every screen.

One 45-minute master, produced at the highest cinematic quality. From it, every format derives: full-dome, flat-screen 4K and 8K, theatrical, streaming, mobile. Sparse human voice. No translation required. The experience travels every market on Earth.

The visual production combines three pillars. Generative AI for cosmic, nature, and scale imagery beyond the reach of any physical camera. Libraries of stock and crowdsourced footage of human life and the world. And expert visual effects work, AI-powered and traditional, that takes every frame and refines it into a consistent visual language that is ours alone. The same approach scales across the film and the campaign series.

Work that would have required $100M and a full studio infrastructure five years ago can now be produced at a fraction of the cost by a small, world-class team. The convergence of talent, technology, and timing is what makes a property of this magnitude possible at this budget.

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The Team

Assembled for this moment.

A short list of those leading. The broader team across creative, production, advisory, and operations is significantly larger and growing.

Harry Gregson-Williams
Original Score
One of the most celebrated film composers working today. Gladiator. The Martian. The Chronicles of Narnia. Shrek. Kingdom of Heaven. Metal Gear Solid. Multiple Golden Globe, Grammy, BAFTA, and Emmy nominations.
Dennis Blakey
Visual Effects Supervisor
Emmy Award-winning. Three decades at Digital Domain. Apollo 13. The Fifth Element. Tron: Legacy. Thor. Iron Man 3. Star Trek: Deep Space Nine.
WEVR
Immersive Production Partner
Fast Company Top 10 Most Innovative Company in AR/VR. Harry Potter VR (Warner Bros). Gnomes & Goblins (Jon Favreau, Emmy finalist). Approached by leading immersive venues including Sphere.
Eric Watson
Production Advisor
Producer with a longstanding collaboration with Darren Aronofsky, across decades of independent and prestige cinema. Bringing depth of experience in producing ambitious, art-forward film projects.
Zak & Zev Zaidman
Founders & Executive Producers
Co-founded one of the world's first immersive content studios in 1993, with Intel, IBM, and Disney as partners. Career across investment banking, venture capital, and sustainability-driven organizations. Fifteen years developing the foundation of EVERYONE.
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Comparables

The economics are proven at scale.

Audiences are showing up across every venue category. The numbers below are not projections.

The Sphere
$781M
2025 venue revenue · up 27% YoY
1.3M+ tickets. Highest gross for any venue in Billboard Boxscore history. Postcard from Earth alone: 4M+ tickets since Oct 2023.
Van Gogh Immersive
5M+
tickets · $280M+ revenue
Touring model proven across 60+ cities. Fever Labs (organizer) raised $227M from Goldman Sachs. Valued $1B+. The touring model scales.
COSM
100+
domes planned · $250M raised
12K+ LED dome venues. Currently operating in Dallas, LA, Atlanta, Detroit. NBA, NFL, UFC partnerships. $39-99 ticket pricing.
Planetariums & Domes
4,000+
worldwide · ~60 new per year
Existing global infrastructure. Dome projection market: $1.47B → $4.36B by 2033 (13.2% CAGR). Existing booking, school, group infrastructure.
Idea-Driven Content
3.5B
Kurzgesagt views · 24.8M subs
Faceless cinematic content about big ideas drawing billions of views. Melodysheep: 384M views. Pursuit of Wonder: 3.4M subs. The audience exists.
Immersive Market
$140B
2025 · approaching $1T by 2033
23-29% CAGR. China alone projected $16.8B → $125B by 2033. Demand for cinematic-quality immersive content is racing ahead of supply.
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The Mark

Identity infrastructure for the human team.

EVERY1
Once seen, it cannot be unseen.
At first glance, the mark reads as a "1." With attention, the negative space reveals EVERYONE. A perceptual rehearsal of the work's central shift. The mark unifies every asset and travels the world as identity infrastructure for the team.
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Part of a Larger Work

The film begins with the book.

The immersive experience is one surface of a larger work. Beneath it is a book, EVERYONE: A Case for Belief, that argues honestly, against the strongest counterarguments, why the human team can still win. The film is that case made felt, in the chest before it reaches the mind.

The Book
Live
EVERYONE: A Case for Belief. Readable now at everyone.team/book. A living book, still being written with everyone who joins.
The Ideas
Live
The book's arguments, opened one at a time, each beside its strongest counterargument, for anyone to challenge or add to.
Campaigns
In Production
Short cinematic truth experiments, designed to land the ideas at cultural scale.
Team Wear
Preselling
The EVERY1 mark. Symbols travel faster than arguments.
everyone.team
Live
Where all of it, and all of us, come together.

The financial model counts venue ticket revenue only. Everything here is upside it does not include.

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The Model

Conservative by design.

Venue ticket revenue only. 60% occupancy. Sub-$36 average ticket, the lowest end of comparable immersive experiences ($35-105). Every other revenue surface is excluded from the model and flows as upside.

The base case models venue ticket revenue only, at conservative occupancy and the low end of comparable ticket pricing. Every other revenue surface, the film's other windows, the book, team wear, campaigns, and the platform, is excluded from the model and flows as upside.

Investors receive 50% of Net Distributable Profits until they reach 2X, then step into the 1/5 x 5 split, one fifth each to investors, the company, the team, the fund, and the foundation, uncapped and in perpetuity.

Full year-by-year projections, assumptions, and sensitivities live in the financial model, available in the data room.

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The Terms

A disciplined investment.

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Use of Proceeds

Every dollar to production, distribution, or operations.

High-level allocation. Detailed line-item budget available in the data room.

Production
$2.6M 45%
Creative Development & Platform
$900K 16%
Marketing & Distribution
$1.0M 17%
Operations
$700K 12%
Contingency
$550K 10%
Total Production Budget $5M investor capital plus $750K founders' deferred development $5.75M
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The Invitation

Join the inner circle.

You are participating in one of the first major original blockbusters created for the immersive venue ecosystem. Backed by an Emmy-winning visual effects lead, a composer whose credits include Gladiator, The Martian, and The Chronicles of Narnia, and a pioneering immersive production studio. Distributed across domes, planetariums, LED rooms, touring installations, and every format the content can reach.

The technology that makes this possible at this budget did not exist five years ago. The team that has been pioneering at this intersection for decades is assembled and ready.

The model shows the conservative case on venue revenue alone. Every other surface accelerates the timeline and strengthens the return.

This is a strong investment opportunity. It is also the right thing to invest in. A proven team entering a proven market at the exact moment the infrastructure is emerging to receive it.

The truth that we are connected is structural. Recognition of it serves the person and the team in every future, and belief in this truth being real is the lever for what becomes possible, simple and mysterious at once.

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Supporting Materials

The full body of work.

For investors ready to go deeper. Everything above lives in fuller form on the site.

Gated materials require a brief signup and NDA acknowledgment.